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Unreal Game: NOne

Project Type

Game

Date

April 2026

Role

Game Direction & Production
Level Design & Set Dressing
Cinematics & Animation
Modeling & Texturing
Audio Direction
Programming
Narrative
Editing

NOne is a narrative-driven mystery adventure developed in Unreal Engine, focusing on atmosphere, exploration, and psychological storytelling.

Players awaken in a quiet, unfamiliar space and begin to uncover fragments of a forgotten past. As the player explores interconnected environments, the flow of the story gradually unfolds through the protagonist’s flashbacks and hidden clues. Subtle details embedded within the world and shifting perspectives gradually reveal a deeper, unsettling truth.

The game features immersive 3D environments and cinematic direction, with each space carefully crafted to heighten emotion and tension. It is built upon a realistic setting inspired by a 1920s American town.

NOne is designed to provide an experience that feels like watching an interactive film through gameplay.

For more details, please visit the link below to explore a breakdown of the game’s development process.

You can view the production process and the full video in more detail through “More Detail” link.

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